I appreciate how functional the music can be in an action game -- informing you when there’s something lurking around the corner or when an area is secured. I loved Flashback: The Quest for Identity on the Sega Genesis, because the silence was as powerful as the music cues, and I’d never experienced that level of tension in a game before. These days, Im a complete spaz. If I‘m wandering at night in Oblivion, I have to put the TV on mute, which is embarrassing since even an angry crab’s assault to my ankles then becomes debilitating. My first few attempts playing Resident Evil 4, I held the controller in one hand and shielded my eyes with the other…and had the TV on mute. What was I even doing? Luckily, I have a badass boyfriend who I’ve watched beat that game 3 times... on Professional. *swoon!*

Korgon's Lair
Gametip: Collect 100 fish scales to unlock Hop-Man's fish suit! It allows you to ride your skateboard underwater!
(Playbar isn't working? Click here to go directly to the mp3: Korgon's Lair

Soviet Missile Camp
Your name is Grim Bombcastle, and you're the best. Anyone who's ever seen you is dead, but so are the people who never saw you at all. Holy crap, Grim Bombcastle. Holy crap.
(Playbar isn't working? Click here to go directly to the mp3: Soviet Missile Camp

It's 83:30 in the middle of the space night when your cover is blown. An entire star station's milibrigade has spotted your invalid DNA-code. In your podbag is a pack of cigarettes, the blue key card, and a phaser gun. Good luck.
(Playbars aren't working? Click here to go directly to the mp3s: Jokersland (Vocals) Jokersland (Instrumental)

Lonely Corridor
The forces of the dread have trapped you inside a nightmare. But there's one thing they didn't count on: you hitting them with a whip until they're all dead.
(Playbar isn't working? Click here to go directly to the mp3: Lonely Corridor

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